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A game's concept is one of its most important assets. I feel that we must aim to satisfy both beginners and experts, and that hasn't changed since I was making 'Kirby' games.
Masahiro Sakurai
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"A game's concept is one of its most important assets. I feel that we must aim to satisfy both beginners and experts, and that hasn't changed since I was making 'Kirby' games."
— Masahiro Sakurai

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A game's concept is one of its most important assets. I feel that we must aim to satisfy both…

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A game's concept is one of its most important assets. I feel that we must aim to satisfy both beginners and experts, and that hasn't changed since I was making 'Kirby' games. — Masahiro Sakurai

About Masahiro Sakurai

Masahiro Sakurai was a Director from Japan (1970–present).

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Frequently Asked Questions

Who said "A game's concept is one of its most important assets. I feel that we must aim t…"?
This quote is attributed to Masahiro Sakurai, a Director from Japan.
When did Masahiro Sakurai live?
Masahiro Sakurai lived from 1970 – present.