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Yeah, I mean, climbing's always been a massive hobby of mine up until, kind of, recent times when I've had family, but no, it's been a driving passion in my life and, uh, I've always wanted to climb the Matterhorn. It was the mountain that, sort of, inspired me to climb, as a youngster. So, it was great to be able to get to do it. ”
Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre. ”
And 'Sex & Drugs & Rock & Roll' was a very transitional film for me in that I was one of the producers and you know, came up with the idea with the writer and the producer, as well. But, it was a very collaborative event. You know, I really love working in that way. ”
Gollum was so interesting to me because he's morally ambivalent, and I love the notion of a quest that is to lose something. Not to gain, but to get rid of something. ”
I love the ability to transform because that, for me, is a liberation. ”
But I think there's something wonderful and extraordinary about climbing on your own and just that kind of relationship to the environment. I'm very addicted to the mountains. You know, so, I do like that solitude. ”
I love acting and certainly won't give it up, but it's part of a bigger canvas for me now. ”
After 'Kong,' my knuckles have never recovered because I had to wear very heavy weights on my forearms and around my hips and ankles to get the sense of size and scale of the movement of the character... You are telling your body that you are these things and that you're feeling these thoughts and that you're experiencing these experiences. ”
Working with and collaborating with and for Peter Jackson was an incredible experience because he is such a phenomenal filmmaker. ”
The wonderful thing about 48 fps is the integration of live action and CG elements; that is something I learned from 'The Hobbit.' We are so used to 24 fps and the romance of celluloid... but at 48 fps, you cannot deny the existence of these CG creations in the same time frame and space and environment as the live action. ”