Hideo Kojima
Designer Japan 1963–present
34 quotes in the archive
Main topics
About Hideo Kojima on QuoteByQuote
Browse 34 quotes by Hideo Kojima — copy lines for captions and speeches, or turn any quote into a shareable image with our quote image generator.
I want to show people how there are variations and different interpretations of good and evil.
Japanese players do not like being thrown into an arena in which they are given very little instruction. You can head in any direction, 360 degrees. They say, 'What am I supposed to do? Give me hints. Provide me service instead of just throwing me into this arena.'
Hollywood continues to present the U.S. Army as being the good guys, always defeating the aliens or foreigners.
I don't like necessarily that people think 'Metal Gear' defines me. I love 'Metal Gear,' don't get me wrong. But as a creator, I really want to work on other projects, including new games.
I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear Solid: The Twin Snakes' for Nintendo GameCube.
The last remaining thing that must be communicated to the next generation is an aging figure that still continues to change.
If 'Castlevania' wasn't created next to me, and Capcom didn't release 'Ghouls n' Goblins,' then maybe there wouldn't be any 'Metal Gear,' and I would have created a horror action game, because I really like that genre.
Many people are taking 2D games and making them into 3D games by recreating the characters in polygons. But the gameplay's still the same, and that's not what they should be doing.